ZeptoLab→
Character Animator (Spine), Freelance at ZeptoLab in Poland, PL
Mid LevelRemotePoland, PL
Skills
spine2d character animationattention to detailcollaborationvfx
Job Description
We are looking for an experienced 2D Character Animator to create vibrant and expressive animations for game characters.
Responsibilities
- Create character animations in Spine (idle, attack, abilities, emotions)
- Convey personality through movement, posing, and timing
- Collaborate closely with the project’s Art Lead
- Prepare assets for integration into the game
Requirements
- Strong understanding of anatomy, movement, and classical animation principles
- Solid experience working with Spine
- Ability to create dynamic, readable, and “alive” character animations
- High attention to detail and accuracy in work
Nice to have
- Experience creating or adjusting VFX / effects
Work format
- Freelance / hourly payment
- Remote
- Project-based workload (to be discussed individually)