True Anomaly→
Flight Software Intern at True Anomaly in Long Beach, CA
InternshipOn-siteLong Beach, CA$58k–$58k/yr
Skills
embedded systemslow-level softwarereal-time systemscc++pythonoperating systemsembedded interfacesprotocolslinuxversion control systemsembedded toolchainsmicrocontrollerslearn quickly
Job Description
Summary: True Anomaly is a company focused on delivering decisive capabilities for space superiority. As a Flight Software Intern, you will support the software development lifecycle for flight computers used in space missions, gaining experience in design, development, integration, and testing under the guidance of senior engineers.
Responsibilities:
- Support the software development lifecycle for flight computers used in space missions, including design, development, integration, and test activities under the guidance of senior engineers
- Assist with the integration of complex GNC algorithms with flight software
- Contribute to the Command Telemetry Database (CDTB) definition and maintenance for ground and on-orbit test and mission
- Collaborate with flight software, GNC, avionics, ground C2, and systems engineering teams to support end-to-end mission development and test efforts
- Help develop and test command scripts, sequencing logic, and fault-response behaviors for spacecraft operations
- Assist in the development and maintenance of subsystem models and simulators for hardware-in-the-loop (HITL) and software-in-the-loop (SITL) environments
- Implement and test components of device drivers, interfaces, and communication protocols for flight hardware, with mentorship and code review from experienced engineers
Required Qualifications:
- Currently pursuing a Bachelor's degree in computer science, electrical engineering, computer engineering, or a related field
- Coursework or project experience in embedded systems, low-level software, or real-time systems
- Familiarity with C or C++, and basic experience with Python for scripting, testing, or tooling
- Exposure to operating systems or real-time concepts through coursework, labs, or personal projects
- Ability to learn quickly, take feedback, and work effectively in a collaborative engineering environment
Preferred Qualifications:
- Previous internship, research, or project experience involving embedded software or robotics systems
- Familiarity with embedded interfaces and protocols such as SPI, I2C, CAN, UART, or Ethernet
- Exposure to Linux or embedded Linux environments through coursework or hands-on projects
- Experience using version control systems (e.g., Git) in a team or project setting
- Comfort with embedded toolchains, cross-compilers, debuggers, and IDEs
- Interest in space systems, autonomous systems, robotics, or mission-critical software development
- Hands-on experience with microcontrollers, single-board computers, or hardware bring-up in a lab or academic setting
Required Skills: Embedded systems, Low-level software, Real-time systems, C, C++, Python, Operating systems, Embedded interfaces, protocols, Linux, Version control systems, Embedded toolchains, Microcontrollers, learn quickly