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Junior Game Programmer (Unreal) at Streamline… · Kuala…
Skills
Job Description
About Us
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
Description
As a Junior Game Programmer (Unreal), you will be a highly motivated and independent individual with a passion for gaming. Reporting directly to the Lead Programmer, you will play a key role in building cutting-edge technologies and developing features within our games. Collaborating with talented teams across various departments, you'll contribute to creating immersive gaming experiences. Your enthusiasm and creativity will help drive innovation in our projects.
Performance Metrics
Junior Game Programmer (Unreal) will be measured according to the metric below, on a six (6) score rating scale:
Quality
“Did you successfully deliver the promise?”
- On time delivery of project deliverables
- Outcome delivered as per project specifications
- Outcome delivered as per specifications consistently
Quality “Where do you stand with industry expectations?"
- Time spent on an outcome is within project or budgeted mandays.
New Competency “Can you do things now that you couldn’t before?”
- Successful application of new skills on a project which resulted in:
- New opportunities/upsell as a direct result of new capabilities
- Improved efficiency (time spent is less than budget)
- Improved quality
- Demonstration of new skill on a project task
Improvement of Existing Competency “Are you getting better at what you do?”
- Improved efficiency of existing skills, when comparing before/after completion time which resulted in:
- Reduced frequency of repeat mistakes
- Improved efficiency (time spent is less than budget)
- Improved quality
- Demonstration of growth/improvement of existing skills
Job Skills
Junior Game Programmer (Unreal) will possess the following competencies:
Competencies
Production Ready:
- Unreal Engine Basics
- C++ Programming
- Source Control (e.g., SVN, Perforce)
- Blueprints (Visual Scripting)
Beginner Level:
- Gameplay Systems
- AI Programming
- Physics and Collision
- Networking and Multiplayer
- Animation Systems
- Rendering Techniques
- Optimization Techniques
- Performance Profiling
Additional Skills
- Shader Programming
- VR/AR Development
- Scripting Languages (e.g., Python, Lua)
- Plugin Development
- Tool Development
- Cross-Platform Development
- Cinematics and Sequencer
Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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