Invisible Technologies→
3D Art Specialist - Freelance AI Trainer Project
Entry LevelRemoteFull-time
Location
Not specified
Salary
$46k–$46k/yr
Experience
No experience required
Posted
Today
Skills
3d modelinghard surface modelingorganic modelingenvironment modelingmayablenderzbrushhoudini3ds maxsubstance paintermaritexturinguv workflowsanatomy understandingmaterial definition
Job Description
Summary: Invisible Technologies is seeking 3D modeling specialists to create accurate, production-ready digital assets from 2D reference material. The role involves translating 2D images into precise 3D models while ensuring accuracy and quality across various asset categories including hard surface, organic, and environmental models.
Responsibilities:
- Translate 2D reference images into precise 3D models, ensuring accuracy in geometry, proportions, and topology
- Source supplementary references to resolve occlusions, blurry details, or incomplete imagery
- Produce high-quality models across distinct asset categories:
- Hard surface: vehicles, props, machinery
- Organic: humans (including realistic digital doubles), animals, plants, and natural forms
- Environment & architecture: buildings, landscapes, set pieces, and world assets
- Iterate on models based on feedback, aligning assets with project quality standards and artistic direction
Required Qualifications:
- Bachelor's or Master's degree in 3D Art, Animation, Game Design, Computer Graphics, or related field, or equivalent professional experience
- Demonstrated proficiency in industry-standard modeling tools (e.g., Maya, Blender, ZBrush, Houdini, 3ds Max) and familiarity with texturing/UV workflows (e.g., Substance Painter, Mari)
- A portfolio showcasing a range of hard surface, organic, and environmental assets, ideally for film, games, AR/VR, or other interactive media
- Strong understanding of anatomy, form, and material definition
- Ability to clearly communicate process and problem-solving steps (“show your work”)
- Comfortable in iterative pipelines, with a collaborative mindset and openness to feedback
Required Skills: 3D modeling, Hard surface modeling, Organic modeling, Environment modeling, Maya, Blender, ZBrush, Houdini, 3ds Max, Substance Painter, Mari, Texturing, UV workflows, Anatomy understanding, Material definition